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 Pokemon D&D

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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Pokemon D&D   Pokemon D&D EmptyTue Dec 14, 2010 2:55 am

Alright everyone,

for some time now I have been running a Pokemon Dungeons and Dragons campaign. This particular thread is for the purpose of improving our game play experience.

I am always looking to evolve our game play to make the game both fair and fun, I would appreciate any ideas that you may have to make our game run smoother and be more enjoyable.
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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptyTue Dec 14, 2010 2:56 am

Ban List
Keven
Robert
Bradly's Brothers (not Brock)

Waiting list List
Sam
Garret



Last edited by Kyo-Kun on Sat Jul 30, 2011 3:23 pm; edited 5 times in total
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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptyTue Dec 14, 2010 2:56 am



Due to popular demand for the members of my campaign I have decided to make public my experience charts

Experience according to corresponding level

lv............ Exp______ lv............ Exp_______ lv............ Exp________ lv............ Exp
1............ 14_______ 26............ 561_______ 51.......... 1023_______ 76........... 1590
2............ 39_______ 27............ 585_______ 52.......... 1039_______ 77........... 1607
3............ 53_______ 28............ 602_______ 53.......... 1059_______ 78........... 1628
4............ 74_______ 29............ 624_______ 54.......... 1077_______ 79........... 1665
5............ 101______ 30............ 639_______ 55.......... 1117_______ 80........... 1685
6............ 119______ 31............ 656_______ 56.......... 1149_______ 81........... 1696
7............ 138______ 32............ 676_______ 57.......... 1152_______ 82........... 1711
8............ 155______ 33............ 702_______ 58.......... 1169_______ 83........... 1724
9............ 167______ 34............ 707_______ 59.......... 1197_______ 84........... 1739
10.......... 196______ 35............ 733_______ 60.......... 1219_______ 85........... 1752
11.......... 224______ 36............ 748_______ 61.......... 1241_______ 86........... 1770
12.......... 241______ 37............ 774_______ 62.......... 1264_______ 87........... 1795
13.......... 273______ 38............ 794_______ 63.......... 1283_______ 88........... 1827
14.......... 294______ 39............ 820_______ 64.......... 1311_______ 89........... 1839
15.......... 317______ 40............ 837_______ 65.......... 1333_______ 90........... 1861
16.......... 354______ 41............ 843_______ 66.......... 1364_______ 91........... 1887
17.......... 369______ 42............ 857_______ 67.......... 1385_______ 92........... 1890
18.......... 400______ 43............ 873_______ 68.......... 1417_______ 93........... 1914
19.......... 421______ 44............ 886_______ 69.......... 1447_______ 94........... 1928
20.......... 431______ 45............ 899_______ 70.......... 1459_______ 95........... 1946
21.......... 465______ 46............ 913_______ 71.......... 1487_______ 96........... 1972
22.......... 485______ 47............ 929_______ 72.......... 1521_______ 97........... 1996
23.......... 500______ 48............ 954_______ 73.......... 1547_______ 98........... 2024
24.......... 534______ 49............ 970_______ 74.......... 1559_______ 99........... 2044
25.......... 550______ 50............ 992_______ 75.......... 1572_______ 100........... 2069+


Last edited by Kyo-Kun on Sat Jul 30, 2011 3:20 pm; edited 1 time in total
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Sgt. Suzumiya
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Sgt. Suzumiya


Posts : 10
Join date : 2010-12-14
Age : 34
Location : Sector 7

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptyWed Jan 12, 2011 3:25 am

Ideas:

Adding some more skills to the Trainer Skills, such as:

Knowledge ... (Where either knowledge can be anything but has to be approved by the DM/PM or they be like set knowledges that you can have such as "Knowledge Pokemon" for some characters who what to be a professor and it could even be a pre-requisite for class changing for later on in the game. and even stuff like knowledge geography and things like that can help out aswell.

Also Crafting like crafting a specific type of item (clothing, electronic, woodwork, metallurgy, etc.) or just crafting in general would be a great addition.

Open Lock, Appraise, Disable Device, Survival, Sense Motive are a few more that come to mind but with adding more skills we need to make sure things are balanced aswell.

Skills aside I think if someone is being annoying/distracting/disruptive or generally not paying attention should suffer some sort of penalty. I'm not a fan of session being ended early on account of things like that. I know that was a bit of a problem last year for a few sessions. I know that every D&D session people converse weather its about the game or not or joke and thats fine I'm not extreme about that but like ya know some consideration for the other players an the DM/PM. So far since we started back up this year its been fine.

I'll post more ideas as they come to mind.
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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptySat Jan 22, 2011 1:51 am

bring your ideas everyone to pokemon d20 this thursday
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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptyFri Mar 04, 2011 12:44 pm

The new game of Pokemon D&D has started.

Our players so far this time w/ their starters

Tyler- Eevee
Lacey- Driftloon
Keven- Squirtle
Robert- Mankey
Even- Spoink
Kennen- Charmander
Alex- Slackoth


Last edited by Kyo-Kun on Sat Jul 30, 2011 3:19 pm; edited 1 time in total
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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptyFri Mar 04, 2011 12:48 pm

Seriously guys if you have anything to let me know that could make the game run smoother please let me know asap. If you don't tell me then you will just have to live with it. If your suggestion is reasonable I will implement it as best as I can.
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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptySat Jul 30, 2011 3:19 pm

so far thing have gone well
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Kyo-Kun
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Kyo-Kun


Posts : 28
Join date : 2010-12-06
Age : 35
Location : Rexburg Id

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PostSubject: Re: Pokemon D&D   Pokemon D&D EmptyTue Aug 16, 2011 4:01 pm

After Thursday August 18, 2011 Pokemon D&D will be on a hiatus.

I am currently not sure when we will be playing again.

Sorry for the inconvenience.
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